The problem seems to have come up with Shadowplay, nVidia’s inbuilt streaming and recording software. The AudioBox software also allows you to change the panning on the fly, which in most software is good enough to get a centred output. In terms of bang for buck at the time, it’s serving me well. I’m currently running a Presonus AudioBox 22VSL, which is a very nice USB 2.0 audio interface which has an MXL 550 condenser mic as my main microphone. My microphone setup is rather convoluted as compared to the usual USB condenser setups, for the sole reason that I didn’t want to add another USB sound card into my system. So a quick look into my setup to see what on earth is going on here. Since I’m not producing videos for public consumption, it really shouldn’t be too much of an issue, but it’s enough to annoy me enough to find out what on earth is going on. Whilst all the audio for the game as well as the audio from Discord would be coming through both channels in stereo, my voice was only being played back through the right channel. Recently I’ve been recording some of my gameplay when playing Overwatch in an effort to see if there’s any obvious places where I’m screwing up, when I noticed something odd when reviewing the recordings.
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